![]() However, the combat is addictive and I actually enjoy the silly story more than I thought I would. The problem is that flying a poorly controlled drone through pipes so I can dodge some lasers just isn't much fun, but I can only speak for myself. They are absolutely achievable, I've not had too much difficulty completing any puzzle so far including the one referenced in the OP. In the end, they just don't work for me at all. The puzzles are not intricate enough to be mentally engaging for me and they take too long to be casual brain-off switch relaxation. Unfortunately for me, I much prefer exploring. They choose to do it with secret hide and seek and puzzles. The game really did need something other than combat to pace the game properly. I don't want to sound like a random complainer because I actually enjoy the game enough to have put almost 70 hours into it so far, but I am of two minds on the puzzles. In the end I did it on very easy, was very relieved, set the difficulty back to very hard and could move on playing this otherwise very good game. ![]() If you struggle like me and want to get this part over with quickly (and without straining your nerves too much) reduce the game-difficulty-setting in the game-menu.Įvery easier setting reduces the laser-speed. ![]() Just before rage-quitting I remembered some puzzle-difficulties are tied to the game-difficulty-settings. After several tries my inner child was in a screaming tantrum. The last part and timing where you need to get out the core between laser and wall was just too tight for me. I tried to do this on very hard-difficulty-setting, because that's the way I'm playing the game since start. Plus if you bump into the maze-wall horizontally, the core starts to spin and shift. It's that this ♥♥♥♥♥♥♥ core sticks to the ♥♥♥♥♥♥♥ shieldwall all the time and the movement of the core gets delayed this way. It's not even the imho clunky movement of the drone or that you should deactivate auto-rolling so you don't need to maneuver the core diagonally through the mace. This part of the quest is a steaming turd of gamedesign (in relation to the core-design of the rest of the game). In this quest there is a part where you have to use a small maintenance drone to get an unstable core through a little mace behind a shieldwall, while dodging a moving laser.
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